Saturday, December 30, 2023

Profession: Alchemist

 ALCHEMIST

Alchemists are practitioners of the physical and metaphysical doctrines of the science known as Alchemy. Though alchemists are not spell casters, they are able to utilize scientific principles (and the metaphysical ability known as Projection of Will) to create substances which have magical properties.

All first level alchemists are considered to have spent a minimum of seven years apprenticing under a qualified master. During this time, the aspiring alchemist will have learned the basic skills involved in the preparation of ingredients, standard laboratory procedures, and such varied fields of study as Metallurgy, Horticulture, and Naturalism. Long hours will be spent studying the properties of herbs, metals, and gemstones, the classification of animal ingredients, and the deciphering of magical and alchemical scripts. When the aspiring alchemist can demonstrate the ability to utilize the properties of Rare Earths (by Projection of Will; see below), the apprenticeship is over, and the former student will be prepared to pursue a career in the field of Alchemy.

All first level alchemists possess the ability to locate and utilize the wondrous substances known as Rare Earths. Rare Earths are easily the most important of all the alchemical ingredients, as they are the substances upon which the alchemist "focuses" his or her Will when performing an experiment, and are the catalysts that allow the alchemist to unleash the innate powers of other ingredients.

Rare Earths consist of such elemental substances as antimony, cinnabar, pitchblende and various salts and metal oxides, and in fact contain trace amounts of all the elements.

Rare Earths can be found in small quantities in all types of soil and sand. While they are indistinguishable from fine sand to non-alchemists, an experienced alchemist will easily be able to isolate 1-4 (1d4) drams of Rare Earths merely by sifting through ordinary soil for one hour. Once isolated, Rare Earths may be employed in a variety of operations through the alchemical ability called Projection of Will. It is by the use of Projection of Will along with various alchemical processes that alchemists are able to create magical substances without the use of magical spells or rituals.

Note: Utilizing the powers of Rare Earths via Projection of Will is mentally exhausting. For this reason, alchemists can use this ability only once per day (plus an additional 1x per day per every 3 levels of ability gained).

For more information related to Alchemy, see the appendix at the rear of the book.

  • Minimum Attributes: INT: 12 WILL: 12
  • Alignment: Any
  • Combat Capabilities: Untrained
  • Special Abilities: Locate/Utilize Rare Earths
  • Single-classed

SKILLS

Level 1

  • Any single weapon
  • Herb Lore
  • Healing Arts
  • Read Magic (55%)
  • Naturalism

Level 2

  • Herbal Elixirs

Level 3

  • Toxic Powders

Level 4

  • Philtres

Level 5

  • Venoms and Poisons

Level 6

  • Potions

Level 7

  • Alchemical Dusts

Level 8

  • Advanced Alchemical Equipment

Level 9

  • Advanced Alchemical Substances

Level 10

  • Essences

Level 11

  • Machina, Golems

Level 12

  • Homunculi and Aqua Vitae