Wednesday, January 31, 2024

Profession: Warrior

 WARRIOR


Warriors are the most common of the highly trained fighting professions, and are found in most types of
civilized and uncivilized cultures. As they are single-classed characters specializing only in combat, warriors advance rapidly in level of ability, and can gain multiple attacks at an earlier stage than other highly trained fighter classes. Unlike other highly trained fighters, warriors may acquire any number of weapon specializations (see Skills).

Because the earliest part of a warrior's training focuses on weapon skills, these individuals are initially restricted from gaining proficiency in any of the weaponless combat techniques (such as martial arts, boxing, and wrestling). This restriction applies only to first level warriors, however, and once warriors have attained the second level of ability, they may acquire any type of skill desired.

Warriors may be of any alignment, and (depending on their choice of additional skills) may choose to earn a living by any number of means. Those who acquire thieving skills may work as brigands or pirates, taking on rogues, corsairs or charlatans as partners in crime. Individuals who choose to become proficient in wood lore may work as trappers, traders, or even scouts. Warriors who concentrate mainly on acquiring combat skills and training may seek employment as mercenary or enlisted soldiers, and may advance in rank as follows:

LEVEL OF ABILITY RANK
1st Private, Infantryman, etc.
3rd Sergeant
5th Lieutenant
7th Captain
9th Commander

Game Judges Note: At least initially, player/warriors should be proficient in the type of weapons most commonly used in their native lands. N.P.C. warriors should generally be equipped only with weapons and armor which accurately reflect the culture, degree of civilization, climate and terrain of their country or territory. In most instances, it should be possible to identify the nationality of N.P.C. warriors by the type of equipment, weapons and/or armor that they wear.
  • Minimum Attributes: STR: 12
  • Alignment: Any
  • Combat Capability: Highly trained
  • Special Abilities: None
  • Single-classed
SKILLS

Level 1
  • Any 4 Weapons
  • Any 3 Combat Skills (except Martial Arts I & II, Boxing and Wrestling)
Level 2 
  • + 1 to Hit
  • One Additional Weapon
Level 4 
  • + 1 to Hit
  • Add One Skill (Any Type)
Level 5 
  • 2 Attacks per Round
Level 6 
  • + 1 to Hit
  • One Additional Weapon
Level 8 
  • + 1 to Hit
  • Add 1 Skill (Any Type)
Level 10 
  • + 1 to Hit
  • 3 Attacks per Round
Level 12 
  • + 1 to Hit
  • One Additional Weapon
Level 14, 16, 18, 20, etc. + 1 to Hit