Tuesday, January 30, 2024

Profession: Thaumaturge

THAUMATURGE

Thaumaturges are dual-classed magician/alchemists and practitioners of the esoteric field of study
known as Thaumaturgy. Though related in certain respects to the more traditionalist discipline of Alchemy, the practice of Thaumaturgy entails the use of magic to replicate the most advanced alchemical procedures.

As thaumaturges are essentially magicians, they do not generally comprehend the concept of “Projection of Will,” and do not use rare earths in their enchantments. Instead, they employ the cantrip, “Thaumaturgic Operation,” a first level spell restricted only to members

of this profession. This spell duplicates the alchemist’s ability to utilize rare earths, though in a somewhat less effective manner (-5% on all chance of success die rolls on all operations except Magical Mixtures, Philtres, and Potions).

The inability to utilize rare earths also renders thaumaturges incapable of concocting Essences or creating an aludel or athanor (alchemical equipment used in many advanced operations). In place of these devices, thaumaturges are able to employ an enchanted vessel of brass, which will work in conjunction with any ordinary furnace. To create such a vessel requires seven weeks' time and approximately 1000 gold pieces worth of materials.

Only by employing an enchanted brass vessel can thaumaturgists attempt to create Aqua Vitae, the wondrous liquid used in the creation of artificial life. The chance of success for a thaumaturge attempting to concoct Aqua Vitae is 20% + 2% per point of Intelligence; with regard to the creation of homunculi, all chance of success die rolls suffer a penalty of -5%.

While thaumaturges are in some ways hampered by their unorthodox methods, their techniques do offer certain advantages. Because they can activate mixtures by the use of magic, thaumaturges may perform as many operations per day as they are capable of casting spells (time required to complete a given operation is still a factor, of course). The experience which high level thaumaturges have with powders of evulfurration allow them to create homunculi with as many as twelve different ingredients (as opposed to only eight for alchemists). Furthermore, thaumaturges are able to employ plant ingredients in such mixtures, and some even claim to be able to create hybrid plant species via the homonculous process.

Because the philosophical differences between Alchemy and Thaumaturgy are so extreme, practitioners of these two fields of study will never work with each other on any alchemical or magical operation.
  • Minimum Attributes: INT: 12 WILL: 12 PER: 12
  • Alignment: Any
  • Combat Capability: Untrained
  • Special Abilities: See Text
  • Single-Classed
SKILLS

Level 1 
  • Read Magic (100%) 
  • Spell Casting
  • Any Single Weapon 
  • Analyze Mixtures
  • Magical Mixtures 
  • Horticulture
Level 2 
  • Herb Lore
Level 3 
  • Toxic Powders
Level 4 
  • Philtres
Level 5 
  • Herbal Elixirs
Level 6 
  • Venoms and Poisons
Level 7 
  • Potions
Level 8 
  • Alchemical Dusts
Level 9 
  • Minor Magic Items
Level 10 
  • Advanced Alchemical Substances
Level 11 
  • Rods, Staves and Wands
Level 12 
  • Golems 
  • Greater Magic Items
Level 13 
  • Homunculi 
  • Aqua Vitae