Ancestries

Aesir

Description: Aesir are a formidable giant race, evolved from the ancient Jotun. They stand notably taller than humans, exuding a wild and untamed aura. Their skin tones vary from tan to dark hues, complemented by a range of hair colors from light brown to deep auburn. Aesir are known for their robust physique and commanding presence.

Maximum Attribute Scores: Strength 19, Speed 12, Dexterity 14, Constitution 18, Intelligence 14, Willpower 18, Charisma 18, Perception 16.

Racial Abilities:
Aesir are renowned for their great strength, granting them +2 Saves vs Strength and +1 Damage per attack. Their large size, however, limits their use of standard armor and equipment.

Size: Males range from 5'10" to 7'10" in height, weighing 280 to 450+ lbs. Females are between 5'8" to 7'6", weighing 260 to 400+ lbs.

Lifespan: Aesir live shorter lives than many races but maintain their physical prowess into old age. Tales of elderly Aesir warriors are common.

Professions:
They excel as Warriors, Corsairs, Gladiators, and Shamans.

Andaman

Description: Andaman are unique, humanoid beings with the heads of animals and fur-covered bodies. They are known for their grim and impassive demeanor, which contrasts starkly with their ferocity in battle. Common types include lion-men, jackal-men, and other similar variants.

Maximum Attribute Scores: Strength 18, Speed 18, Dexterity 16, Constitution 18, Intelligence 15, Willpower 14, Charisma 15, Perception 18.

Racial Abilities: Andaman have night vision, excellent hearing, natural weaponry (bite and claws), tracking by scent, and the ability to move silently. They can also communicate with their respective animal types.

Size: Males are 6’ to 6’6” tall, weighing 180 to 240 lbs. Females are 5'10" to 6'4", weighing 140 to 200 lbs.

Lifespan: Their lifespan ranges from Young Adult to Venerable (12-70+2d12 years).

Professions: They are adept as Beastmasters, Hunters, Rogues, Gladiators, Bounty Hunters, Corsairs, Spies, and Warriors.

Druas

Description: Druas are a mysterious race, potentially descendants of Korupira or a crossbreed of elves and demons. They resemble elves or nymphs but stand out with their coal-black skin, white hair, and steel-gray eyes. Their gaze is often disconcerting, believed by some to hold malevolent power.

Maximum Attribute Scores: Strength 16, Speed 18, Dexterity 19, Constitution 15, Intelligence 18, Willpower 16, Charisma 18, Perception 19.

Racial Abilities: Druas are naturally attuned to psychic arts, capable of telepathic communication. They also possess extended lifespans.

Size: Males range from 5'6" to 6'2", weighing 120 to 170 lbs. Females are 5'4" to 6', weighing 80 to 130 lbs.

Lifespan: They live exceptionally long lives, ranging from 30 to 800+ years.

Professions: Their professions include Bounty Hunter, Warrior, Rogue, Monk, Mage, Witch/Warlock, Mystic, Savant, and more.

Dwarves

Description: Dwarves are renowned for their short, robust stature and impressive beards. They have dark brown eyes and skin tones ranging from tan to reddish-brown. Dwarves are known for their hard-working nature and exceptional skills in mining and smithing.

Maximum Attribute Scores: Strength 18, Speed 16, Dexterity 16, Constitution 19, Intelligence 18, Willpower 18, Charisma 16, Perception 18.

Racial Abilities: Dwarves have infravision, expertise in mining and stone cutting, and can speak Dark Tongue. They are well-regarded for their craftsmanship.

Size: Dwarves are characteristically short and heavily built.

Lifespan: Their lifespan ranges across four age categories, from Young Adult to Venerable (50-600+ years).

Professions: They excel as Magicians, Scholars, Savants, Warriors, Priests, Shamans, Rogues, and Thaumaturges.

Elves

Description: Elves are an ancient and graceful race, considered the most civilized of the faery folk. They are slender with fine features, and their eye colors range from bright green to blue-green. Elves have a range of skin tones and hair colors, varying based on their specific subtype (wood-dwellers, high elves, sylvan elves, etc.).

Maximum Attribute Scores: Strength 16, Speed 18, Dexterity 19, Constitution 15, Intelligence 18, Willpower 16, Charisma 18, Perception 19.

Racial Abilities: Elves have infravision and are fluent in Sylvan. They are also highly adept in magical arts.

Size: Males are typically between 5'2" and 6', while females range from 5' to 6' in height.

Lifespan: Elves have extensive lifespans, from 150 to 1000 years.

Professions: They are skilled as Thaumaturges, Wizards, Enchanters, Sorcerers, Warlocks, Witches, Scholars, Hunters, Bounty Hunters, Warriors, Spies, Priests, and Witch Hunters.

Humans

Description: Humans are the most diverse and adaptable of the humanoid races. They vary greatly in appearance, with a wide range of skin, hair, and eye colors. Humans are found in various environments and are known for their ability to thrive in different climatic conditions.

Maximum Attribute Scores: All attributes have a maximum score of 18.

Racial Abilities: Humans do not possess specific racial abilities but are notable for their versatility and adaptability.

Size: There is significant variation in human size, with a wide range in both height and weight.

Lifespan: Human lifespan is divided into four age categories: Young Adult (14-25), Mature Adult (26-40), Middle-Aged (41-65), Venerable (66-80+4d6 years).

Professions: Humans are capable of pursuing any profession.

Nethermen

Description: Nethermen are a hybrid race, born from the union of humans and goblins. They exhibit traits from both ancestries, typically having a muscular build and agility superior to humans. Their skin tones range from pale browns to black, with eye colors reflecting the pitch of their skin.

Maximum Attribute Scores: Strength 18, Speed 18, Dexterity 16, Constitution 18, Intelligence 15, Willpower 14, Charisma 15, Perception 18.

Racial Abilities: Nethermen may possess infravision and have enhanced resilience. They are known for their cunning and aggressive nature.

Size: Males range from 5'10" to 6'2" in height, while females are between 5'6" and 5'10".

Lifespan: Their lifespan is divided into four age ranges, from Young Adult to Venerable (14-65+2d6 years).

Professions: They are proficient as Assassins, Shamans, Gladiators, Hunters, Witchdoctors, Rogues, Corsairs, Necromancers, Bounty Hunters, Spies, and Warriors.

Zephyr

Description: The Zephyr are a winged humanoid race, native to the dark continent of Mu. They are known for their slim and agile build, essential for flight. Zephyr skin and eye colors are typically brown, with hair ranging from yellow to gold. They possess hawk-like eyesight and large wingspans, enabling prolonged flight.

Maximum Attribute Scores: Strength 14, Speed 18 (+2 while flying), Dexterity 18, Constitution 14, Intelligence 16, Willpower 18, Charisma 19, Perception 19.

Racial Abilities: Zephyr are capable of flight and have keen eyesight. They are skilled with missile weapons and have heightened perception and charisma.

Size: Males are around 5'6" in height, while females range from 5' to 6'.

Lifespan: Their lifespan ranges from Young Adult to Venerable (10-68 years).

Professions: Zephyr excel as Hunters, Spies, Enchanters, Bounty Hunters, Scholars, Rogues, Priests, and Warriors.