Sunday, April 14, 2024

Fomorian

The Fomorians are a sea-faring race of giants related to the Jotun and Aegir. They live in clans of 30-300 individuals, and build walled fortresses and villages of crudely worked stone. Their ships are sturdily built and surprisingly swift, especially considering the generally poor quality of Fomorian handiwork. Most are treated with certain herb extracts which render the hulls and masts resistant to fire.

The Fomorians have a vile reputation as pirates and slavers of the worst sort. They are cruel, and love to torment smaller creatures of all sorts. Life in a Fomorian village is both harsh and monotonous. Females and young (who comprise approximately 2/3 of any clan) do most of the work, aided by such slaves as the clan has managed to acquire. When not at sea, the adult males spend much of their time lolling about, arguing over stolen booty, or getting drunk on fomor, a highly intoxicating and foul-tasting beverage made by the Fomorians.

Other male pastimes include the overseeing of slave-run mining operations, hunting, and brewing more fomor.

All Fomorians are three-eyed, having goat-like horns and hairless skulls. Many are hunch-backed, or suffer from some other sort of physical deformity (most deformities are the result of inter-clan battles, which are quite common). With the exception of the third or central eye which can see great distances and is capable of detecting invisible presences, all Fomorians are near-sighted. When they wish to see something clearly, Fomorians close their lower eyes and use only the central eye, a most disconcerting sight, or so it is said.

Contrary to the claims of certain scholars, the Fomorians are not capable of learning magic. For this reason they will often attempt to capture human or demi-human spellcasters and force them to do their bidding. Most Fomorians are corsairs, and have certain thieving skills. Like most of the giant races, they are too brutish to use bows or intricate pieces of equipment.

Height/Length: 7-8 feet

Weight: 400-600+ lbs.

Attributes:

STA: 20

INT: 6-12

SPD: 6-10

WILL: 4-10

DEX: 4-10

CHA: 7

CON: 16-20

PER: 8-12

Level: 4-10

Alignment: Lawful Evil

Damage:

Fist: 1-6 (+ STA)

Horns: 1-8 or as per weapon employed

Special Attributes:

Detect invisible (via central eye)

Possible skills: Seamanship, Swimming, Thieves' cant, Appraise treasure, Street fighting

Armor: Unarmored

Hit Points: 20-56+ .